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This seed determines what the details look like. The game automatically assigns a random seed to your planet. If we do, the game will automatically assign some spawn points to it so you can spawn there. Secondary, we can choose if this is a starting planet. I personally change this last because it's not important and I like to give planets a name that suits their appearance. Don't worry, there's no humans on the planet so you can disfigure it as much as you like!įirst of all, we can change the name here. Now you might say something like "Stop Scarking, that's too many options for me and I might f*ck up!". Now we click 'Edit planet' to make the moon just how we like it. The mass changes the way the planet behaves with other planets.
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After putting it down somewhere, you can still adjust this orbit by dragging the planet with LMB, dragging the blue inclination button or by adjusting the numbers in the X, Y and velocity boxes. This orbit mostly matters when playing with multiple planets. I'm gonna go ahead and take a basic moon:īy clicking the moon template, you're given the planet and first have to put it into an orbit around the sun. You can select a starting planet in 'Templates', 'Recent' if you have made some planets lately or in 'My planets' if you have previously saved a planet you liked. To play on this system, we're gonna need at least one planet. After clicking this, the following menu will appear with all your saved systems.īy clicking 'New system' the game gives us a whole empty solar system to toy with: Starting off we're gonna open the system designer, found in the main menu.